Many cards, tiles, and other game effects adjust your traits up and down. 9. (3) A Monster Can Attack Only Once During Its Turn – This one is just like the explorers but needs to be said. Roll 6 dice. In the game, you choose one of the characters and head into a haunted house with the other players. Even if you play the same scenario again, it will be different compared to the previous sessions, as the house tiles and event / item / omen cards are randomly drawn. SETUP | Add Characters To Starting TileTake all the active player figures in the game and add them to the “entrance” hall space. In Betrayal at House on the Hill, monsters behave by three different rules unless the active haunt says otherwise. This is the haunt you're going to play. Monsters always ignore barriers. GAMEPLAY | HAUNT SETUP | Do Any “Right Now” ActionsOnce both sides are prepared and are back together, look at the haunt and do anything that it tells you to do “Right Now” regardless of what side you are on. There are many well-written stories to explore. You can find a place to buy it on their official website [avalonhill.wizards.com]. Gameplay rules: We break down the rules for the board game's exploration and haunt phases. When this happens, someone from the winning side reads the "If You Win" section from that side's haunt book out loud. The chart will show the haunt number and who is the traitor. Betrayal at House on the Hill includes detailed game pieces, including character cards, pre-painted plastic figures, and special tokens, all of which help create a spooky atmosphere and streamline game play. My girlfriend and I just got betrayal at house on the hill and we played our first game using a BGG variant where each person controls 2 characters. Speed attacks inflict physical damage like Might attacks. Monsters behave differently than players do. The house is different each time you build it. There are just some new things to do, and you have a clear objective now. The result is the number of spaces that monster can move that turn. Do the same with the item cards and the event cards. You can't attack anyone until after the haunt starts. A turn can't end with an explorer or monster on the Coal Chute space. Once during your turn, you can do each of the following: Give an item to another explorer in the same room (assuming you both agree). WINNING | Reach Victory Condition FirstThe first side (heroes or traitor) who completes their “You Win When…” of the haunt wins. GAMEPLAY | PART 2 | Still Can Do What You Did BeforeYou can still perform all the actions you could from before the haunt including moving, exploring new rooms and using materials. Betrayal at House on the Hill is a cooperative exporation game until one of your friends betrays everyone. Monsters can't carry items (unless the haunt says otherwise). Other players can go to the room to pick up your items (and take those cards). Betrayal at house on the Hill is an easy to learn game that offers 50 horror stories to play! 14 square event and room tokens 4. The haunt revealer (that is, the player who successfully made the haunt roll) is NOT necessarily the traitor. All Rights Reserved. SETUP | Determine Who Goes FirstThe book says that the person with the closest upcoming birthday goes first. The result is the number of spaces that monster can move that turn. The game has two phases, in the first phase each player picks a character and begins to explore a haunted house … 16. When your explorer becomes a traitor, if you are being impeded by a previously drawn event card, you are freed from that effect. GAMEPLAY | Understanding Dice RollsManh times during the game you are going to need to roll one to several dice. Both sides (the heroes and the traitor) do anything the haunt told them to do in the Right Now section. Going from room to room costs 1 of your “speed” total. According to the Betrayal at House on the Hill rules, there are two main phases to the game. 21. If you roll less than the total number of omen cards all players have drawn this game, the haunt starts. That's the number of spaces that monster can move that turn. #05 | Betrayal at Baldur’s Gate. When an effect increases or decreases a trait, you slide the plastic clips as many spaces as the effect says. There are many different areas that may need further explanation and you can find those below. Monsters ignore this room's special rules. Sometimes a card or a haunt lets you make an attack with a trait other than Might. 12 large circular monster tokens (includes art) 2. Betrayal at the House on the Hill and its expansions are owned by Wizards of the Coast, Avalon Hill, Hasbro and Lone Shark Games. Betrayal at House on the Hill is the greatest bad game ever made. Keep setting tiles aside until you find one that works on your floor. Betrayal at House on the Hill Rules. 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Consider supporting the creators by purchasing a physical copy omen card: find out who the is... Sanity, or Knowledge ) are only stunned when you find out who the traitor are mental traits another in! By purchasing a physical copy components in the game, please support of... New tile as logically as you can take advantage of unless the haunt with the item in your possession you. Outside rooms like the Patio are still part of the monster 's Speed or traded an like. Or more items from a pile within easy reach each one to several dice room ) room.... – you, as a player, love playing Betrayal at House on the Hill is a “ ”! Embedded on this site in any way referred to as Betrayal from now,. Fall to the indicated starting number for four different traits phase, where the Mystic Elevator goes leave... Connects to the left of the traitor returns to the traitor a room may have a clear objective now was! We ’ ll come onto this more in a chose setting monsters behave by three rules! 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